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Submission to DAE Game Projects 2020
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HIVEMIND
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Devlog
Postmortem
May 24, 2020
by
Olof Aviron-Violet
Now that HIVEMIND is a complete project, we wanted to offer you a small insight into what we learned from the project. Additionally, you will find a changelog for the latest version at the bottom. If...
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Week 11 - Final Devlog
May 13, 2020
by
Olof Aviron-Violet
Here we are with one final devlog, at the end of the polishing phase sprint! It's been a crazy journey to get here but we're proud of the result of our work. If you're interested in trying the game, a...
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Week 10 - Devlog
May 06, 2020
by
Olof Aviron-Violet
We've reached the end of the first (and second-to-last) week of the polishing phase! As described in previous devlogs, gameplay features have been locked, meaning that the main focus has been exclusiv...
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Week 9 - Devlog
April 29, 2020
by
Olof Aviron-Violet
We've reached the final week of the production sprint! From now on, a lock on gameplay features will be put into place, meaning that all future additions will be meant to enhance the player experience...
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Week 8 - Devlog
April 22, 2020
by
Olof Aviron-Violet
After a punctual and much needed break, we're back with yet another new devlog! This means we've reached the second week of the final sprint of production and deadlines are closing in. Rest assured we...
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Week 7 - Devlog
April 01, 2020
by
Olof Aviron-Violet
We are now in the first week of the second (and final) phase of production! This means we eventually will have to wrap up all the functionality during this sprint as the next one is the polish sprint,...
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Week 6 - Devlog
March 25, 2020
by
Olof Aviron-Violet
So it is that we're now in the final week of the first sprint of production. It has been quite a journey to get here but we're pretty proud of what we've got so far! We most likely are on the right tr...
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Week 5 - Devlog
March 18, 2020
by
Olof Aviron-Violet
We're now at the end of the fifth week of development, and more precisely, the second week of production! These are exciting times for us as the project is really starting to take shape as we mold it...
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Week 4 - Devlog
March 10, 2020
by
Olof Aviron-Violet
Being now in the fourth week of development for the game projects, we have fully well entered the first phase of production, which will last us an entire 3 weeks, after which we will have another prod...
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Week 3 - Devlog
March 03, 2020
by
Olof Aviron-Violet
As of right now, we are in the third week of development for the game projects at DAE, meaning that we're hitting the end of the prototyping phase and entering the production phase very soon. We've al...
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Week 2 - Devlog
February 26, 2020
by
Olof Aviron-Violet
2
This is the second week for our game projects at DAE and as such we are right in the middle of the Protototyping phase. We looked into a few questions we had for ourselves this week: Do we use splitsc...
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